Savage Rifts Armor
110 armor sets found
| Name | Type | Armor | Tough | Min Str | Weight | EBA | Rarity | Cost | Reference |
|---|---|---|---|---|---|---|---|---|---|
| Various Manufacturers | |||||||||
| light | +4 | +1 | d4 | 5 lbs. | — | -1 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | +2 vs. All Hazards | ||||||||
| Armored Cloak | light | +2 | +1 | d4 | 5 lbs. | — | -1 | EoH38Rifts North America: Empires of Humanity, page 38 |
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| Notes: | Stacks with non-MDC armor, increase Str Min by one die | ||||||||
| Branaghan | medium | +5 | +2 | d8 | 15 lbs. | EBA | -3 | B&B35Rifts North America: Blood & Banes, page 35 |
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| Branaghan w/ Duster | medium | +7 | +3 | d8 | 21 lbs. | EBA | -3 | B&B35Rifts North America: Blood & Banes, page 35 |
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| Bushman | medium | +6 | +2 | d6 | 17 lbs. | EBA | 0 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| exoskeleton | +6 | +3 | d10 | 36 lbs. | EBA | -4 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | While powered increase Str 2 dice and ignore Min Str, farsight and darksight | ||||||||
| Crusader | heavy | +8 | +3 | d8 | 24 lbs. | EBA | -2 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| heavy | +8 | +3 | d8 | 24 lbs. | EBA | -4 | TLPG91The Tomorrow Legion Player's Guide, page 91 |
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| Notes: | Barrier. Requires Cyber-Amor to function | ||||||||
| light | +4 | +1 | d4 | 9 lbs. | EBA | -2 | TLPG91The Tomorrow Legion Player's Guide, page 91 |
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| Notes: | +2 Pace, +1” Leaping, wall walker, -1 Notice to detect armor | ||||||||
| medium | +6 | +2 | d6 | 14 lbs. | EBA | -3 | TLPG91The Tomorrow Legion Player's Guide, page 91 |
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| Notes: | Healing and relief. Requires Cyber-Amor to function | ||||||||
| Cyborg HI-B3 Infantry Plate | heavy | +5 | +5 | d12+4 | 80 lbs. | — | -3 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Cyborg, MDC | ||||||||
| Cyborg LE-B1 Espionage Plate | light | +2 | +3 | d12+1 | 30 lbs. | — | -1 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Cyborg, MDC | ||||||||
| Cyborg LI-B1 Infantry Plate | light | +3 | +3 | d12+1 | 40 lbs. | — | -1 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Cyborg, MDC | ||||||||
| Cyborg LI-U1 Deep-Sea | light | +3 | +3 | d12+1 | 50 lbs. | EBA | -3 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | MDC Armor, –1 to all Agility-linked non-combat skill rolls. Max Depth 1.5 miles, 20 to 24 hour air supply (rebreather) | ||||||||
| Cyborg MI-B2 Infantry Plate | medium | +4 | +4 | d12+2 | 60 lbs. | — | -2 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Cyborg, MDC | ||||||||
| heavy | +6 | +3 | d8 | 16 lbs. | — | -2 | A&M40Rifts North America: Arcana & Mysticism, page 40 |
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| light | +4 | +1 | d4 | 6 lbs. | — | -2 | A&M40Rifts North America: Arcana & Mysticism, page 40 |
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| Notes: | -2 Notice to detect armor | ||||||||
| medium | +5 | +2 | d6 | 12 lbs. | — | -2 | A&M40Rifts North America: Arcana & Mysticism, page 40 |
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| Explorer | heavy | +6 | +3 | d6 | 20 lbs. | EBA | -2 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Gladiator | medium | +7 | +2 | d6 | 21 lbs. | EBA | -1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Huntsman | medium | +5 | +2 | d6 | 16 lbs. | — | 1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Juicer Assassin Plate | medium | +5 | +3 | d6 | 14 lbs. | — | -1 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Juicer Combat Plate | heavy | +6 | +3 | d12 | 60 lbs. | — | -2 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Juicer Man-Killer | heavy | +7 | +3 | d10 | 40 lbs. | EBA | -4 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | +1d4 on unarmed attacks and grapples | ||||||||
| Juicer Vibro-Spike | medium | +5 | +3 | d6 | 25 lbs. | EBA | -3 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | +1d4 on unarmed attacks and grapples | ||||||||
| LEWS-9 Wet Suit | light | +3 | +1 | d4 | 14 lbs. | EBA | 1 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | Water Pace 4" (aqua-jet boots), Max Depth 500', 3 hour air supply (2 tanks). | ||||||||
| light | +3 | +1 | d4 | 4 lbs. | — | -2 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | +4 vs. disease and poison, -2 Notice to detect armor | ||||||||
| medium | +5 | +2 | d4 | 8 lbs. | — | -3 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | +4 vs. disease and poison | ||||||||
| M1 “Vaqueros” | heavy | +7 | +3 | d6 | 20 lbs. | EBA | -3 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| MEWS-10 Wet Suit | medium | +5 | +2 | d6 | 30 lbs. | EBA | -1 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | Water Pace 6" (aqua-jet boots), Max Depth 2000', 8 to 12 hour air supply (rebreather) | ||||||||
| heavy | +7 | +3 | d6 | 20 lbs. | — | — | Not for Sale | B&B35Rifts North America: Blood & Banes, page 35 |
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| Plastic-Man | light | +4 | +1 | d4 | 13 lbs. | EBA | 1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Riot | medium | +5 | 0 | d4 | 8 lbs. | — | 1 | EoH40Rifts North America: Empires of Humanity, page 40 |
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| Notes: | +2 Availability | ||||||||
| Stake-Proof Vest | light | +4 | 0 | d4 | 8 lbs. | — | -2 | B&B35Rifts North America: Blood & Banes, page 35 |
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| Notes: | Chest only, -2 to Notice | ||||||||
| Standard Light | light | +4 | +1 | d4 | 10 lbs. | EBA | 0 | EoH40Rifts North America: Empires of Humanity, page 40 |
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| Standard Medium | medium | +5 | +2 | d6 | 16 lbs. | EBA | -1 | EoH40Rifts North America: Empires of Humanity, page 40 |
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| Titan Plate | heavy | +7 | +3 | d12+1 | 80 lbs. | — | -3 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Size 1-3 only, MDC | ||||||||
| Titan Plate | heavy | +7 | +3 | d12+1 | 80 lbs. | EBA | -3 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Size 1-3 only, MDC | ||||||||
| Titan Plate, Large D-Bees | heavy | +7 | +3 | d12+1 | 80 lbs. | — | -3 | TLPG92The Tomorrow Legion Player's Guide, page 92 |
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| Notes: | Size 1-3 only, MDC | ||||||||
| Urban Warrior | medium | +5 | +2 | d4 | 11 lbs. | EBA | 0 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Arkhons | |||||||||
| Cerasteel Body Armor | light | +4 | +2 | d4 | 15 lbs. | — | -4 | LoTI192Rifts Land of a Thousand Islands, page 192 |
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| Notes: | +4 Toughness against all energy damage. Physical attacks inflict +4 damage. | ||||||||
| Arzno | |||||||||
| medium | +4 | +2 | d6 | 12 lbs. | EBA | -4 | A&M39Rifts North America: Arcana & Mysticism, page 39 |
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| Notes: | Silver Knuckle-Spikes (+1d4 damage), short swords (Str+1d6), powers with Spellcasting d8 | ||||||||
| heavy | +8 | +3 | d8 | 18 lbs. | EBA | -4 | A&M39Rifts North America: Arcana & Mysticism, page 39 |
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| Notes: | Silver Knuckle-Spikes (+1d4 damage), 2 dice to Str, powers | ||||||||
| Avenger Armaments | |||||||||
| Tritonia Amphib Plate | heavy | +7 | +3 | d8 | 24 lbs. | EBA | -3 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | +2 Athletics (swimming), Max Depth 2000', 10 hour air supply. Suit can flood with water for Aquatic Amphibs to breathe. No extra cost for Amphib Non-Standard Build. | ||||||||
| Tritonia SCUBA Plate | medium | +6 | +2 | d6 | 21 lbs. | EBA | 0 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | +2 Athletics (swimming), Max Depth 2000', 10 hour air supply | ||||||||
| US Marine Corps Plate | medium | +6 | +3 | d6 | 21 lbs. | EBA | -2 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | +2 Athletics (swimming), Max Depth 2000', 5 hour air supply | ||||||||
| US Navy Padded | light | +4 | +2 | d4 | 11 lbs. | EBA | 0 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | +2 Athletics (swimming), Max Depth 1000', 5 hour air supply | ||||||||
| Coalition States | |||||||||
| CA-1 “Dead Boy” | heavy | +7 | +3 | d6 | 18 lbs. | EBA | 0 | SFNA6Rifts Savage Foes of North America, page 6 |
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| Notes: | Infravision, mini-computer, loud speaker,10 mile communicator | ||||||||
| CA-2 “Dead Boy” | light | +6 | +1 | d4 | 9 lbs. | EBA | 0 | SFNA7Rifts Savage Foes of North America, page 7 |
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| Notes: | Infravision, mini-computer, loud speaker,10 mile communicator | ||||||||
| CA-3 | light | +7 | +2 | d4 | 10 lbs. | EBA | — | Not for Sale | EoH186Rifts North America: Empires of Humanity, page 186 |
| Notes: | Multi-Optics helmet | ||||||||
| CA-4 Standard “Dead Boy” | heavy | +8 | +3 | d6 | 19 lbs. | EBA | — | Not for Sale | EoH186Rifts North America: Empires of Humanity, page 186 |
| Notes: | Multi-Optics helmet | ||||||||
| CA-6C “Dead Boy” | heavy | +9 | +3 | d6 | 80 lbs. | EBA | — | Not for Sale | EoH183Rifts North America: Empires of Humanity, page 183 |
| Notes: | Cyborg, Multi-Optics helmet, MDC | ||||||||
| CA-7 Special Forces | heavy | +8 | +3 | d8 | 20 lbs. | EBA | — | Not for Sale | EoH182Rifts North America: Empires of Humanity, page 182 |
| Notes: | Multi-Optics helmet | ||||||||
| DPM 101 “Dog Pack” Riot | light | +5 | 0 | d4 | 8 lbs. | — | 0 | SFNA7Rifts Savage Foes of North America, page 7 |
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| Dinosaur Swamp | |||||||||
| SteelTree Chain | medium | 0 | +3 | d8 | 49 lbs. | — | 0 | B&B35Rifts North America: Blood & Banes, page 35 |
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| Notes: | -2 vs, Heat | ||||||||
| SteelTree Plate | heavy | 0 | +4 | d10 | 58 lbs. | — | 0 | B&B35Rifts North America: Blood & Banes, page 35 |
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| Notes: | -2 vs, Heat | ||||||||
| Dweomer | |||||||||
| light | +4 | +2 | d6 | 6 lbs. | — | -4 | A&M40Rifts North America: Arcana & Mysticism, page 40 |
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| Notes: | darksight | ||||||||
| Kingsdale | |||||||||
| heavy | +6 | +3 | d10 | 20 lbs. | — | -6 | A&M40Rifts North America: Arcana & Mysticism, page 40 |
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| Notes: | 1 PPE /hour for +4 vs. heat or flame environments | ||||||||
| Kittani | |||||||||
| Centaur Composite | heavy | +8 | +3 | d6 | 100 lbs. | EBA | -2 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | Can only be worn by centaurs and similar four legged D-Bees of Size 1 or larger | ||||||||
| Pilgrim Composite | medium | +6 | +2 | d6 | 13 lbs. | EBA | 0 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Pioneer Composite | heavy | +7 | +3 | d6 | 15 lbs. | EBA | -2 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Manoan | |||||||||
| Enchanted Chain Mail | medium | +3 | +2 | d4 | 15 lbs. | — | -2 | LoTI127Rifts Land of a Thousand Islands, page 127 |
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| Enchanted Plate | heavy | +5 | +2 | d4 | 25 lbs. | — | -2 | LoTI127Rifts Land of a Thousand Islands, page 127 |
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| Enchanted Segmented Plate | heavy | +6 | +3 | d4 | 30 lbs. | — | -2 | LoTI127Rifts Land of a Thousand Islands, page 127 |
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| Megaversal Legion | |||||||||
| Mark I | medium | +7 | +2 | d6 | 20 lbs. | — | — | Not for Sale | LoTI211Rifts Land of a Thousand Islands, page 211 |
| Notes: | Inertial Shield (–2 for ranged attacks to hit wearer). | ||||||||
| Mark II | heavy | +8 | +3 | d8 | 50 lbs. | — | — | Not for Sale | LoTI211Rifts Land of a Thousand Islands, page 211 |
| Notes: | For Size 1 wearers, Inertial Shield (–2 for ranged attacks to hit wearer). | ||||||||
| Naruni | |||||||||
| N-F10A Light | force field | 0 | +2 | d4 | 8 lbs. | — | -4 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| Notes: | 12 hours per E-Clip | ||||||||
| N-F20A Medium | force field | 0 | +3 | d4 | 10 lbs. | — | -5 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| Notes: | 10 hours per E-Clip | ||||||||
| N-F40A Heavy | force field | 0 | +4 | d4 | 15 lbs. | — | -6 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| Notes: | 8 hours per E-Clip | ||||||||
| N-F50A Superheavy | force field | 0 | +5 | d4 | 15 lbs. | — | -7 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| Notes: | 6 hours per E-Clip | ||||||||
| NE-C20 Camouflage Variable | light | +6 | +2 | d4 | 13 lbs. | EBA | -5 | EoH39Rifts North America: Empires of Humanity, page 39 |
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| Notes: | +2 Stealth | ||||||||
| Northern Gun | |||||||||
| NG Maverick | light | +3 | +2 | d4 | 10 lbs. | — | 1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Notes: | +2 Riding to stay mounted | ||||||||
| NG Peacekeeper | medium | +5 | +1 | d4 | 16 lbs. | EBA | -1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Notes: | Tactical Plates add 2 armor, 1 toughness, Str Min d8. Takes 4 actions to attach. | ||||||||
| NG RA15 Cannonball Ride | light | +3 | +2 | d6 | 13 lbs. | — | 1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Notes: | counts as safety harness | ||||||||
| NG-EX10 Gladius Exoskeleton | exoskeleton | +6 | +4 | d12 | 80 lbs. | EBA | -2 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Notes: | MDC; while powered (96 hour battery) grants: d12+1 Str,+2 Pace, no Str Min. | ||||||||
| Patagonia | |||||||||
| Patagonian Concealed Armor | light | +3 | +2 | d4 | 4 lbs. | — | — | Not for Sale | LoTI162Rifts Land of a Thousand Islands, page 162 |
| Notes: | -2 to Notice rolls to detect armor underneath clothing | ||||||||
| Patagonian Patrol | medium | +5 | +4 | d6 | 18 lbs. | EBA | — | Not for Sale | LoTI162Rifts Land of a Thousand Islands, page 162 |
| Russian Frontier | |||||||||
| Battleforge | heavy | +7 | +3 | d8 | 25 lbs. | EBA | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Has slots for three body armor add-ons instead of two | ||||||||
| Bear Exoskeleton | exoskeleton | +8 | +4 | d12+1 | 160 lbs. | EBA | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | MDC Armor, Low Light Vision. Infravision. Increase the wearer’s Size by 1 (already factored in). While powered (96 hour battery or 2 E-Packs) d12+2 Strength, +1 Pace, no Min Str. –2 to Stealth rolls due to bulk | ||||||||
| Heavy Combat Shield | shield | +4 | 0 | d6 | 15 lbs. | — | 0 | Eur52Rifts: Europa, page 52 |
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| Notes: | Parry +2; provides –4 Cover; MDC | ||||||||
| Heavy Machine Cyber-Shield | shield | +5 | 0 | d12+1 | 70 lbs. | — | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Parry +2; provides –4 Cover; MDC; For Size 3 and larger creatures | ||||||||
| Lynx | medium | +6 | +2 | d8 | 17 lbs. | EBA | -2 | Eur52Rifts: Europa, page 52 |
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| Notes: | Built-in Audio package (as the Cybernetic). Built in Vibro-Vambraces. | ||||||||
| Trapper | light | +5 | +1 | d4 | 10 lbs. | — | 1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Each arm has a retractable forearm Vibro-Blade (Str+d6 MD, AP 6) . | ||||||||
| Warlord Light Machine | light | +7 | +1 | d12+1 | 100 lbs. | — | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Size 0 Cyborgs without MDC Armor Plating only. | ||||||||
| Silver River Republics | |||||||||
| Achilles Customizable | medium | +6 | +2 | d6 | 25 lbs. | — | -1 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | Can adapt to fit any race from Size -1 to 1 (requires 20 minutes and a Repair roll at +2) | ||||||||
| Amaki Combat | heavy | +7 | +3 | d8 | 25 lbs. | — | -2 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Blood Rider “Claw” | medium | +6 | +2 | d6 | 18 lbs. | — | -2 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | Styled as if overlapping claws and bones; Blood Riders react at –2 to a “poser” wearing it | ||||||||
| Cordoba Battle Infantry | medium | +7 | +2 | d6 | 22 lbs. | — | -2 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Cyborg Gaucho | light | +3 | +3 | d12+1 | 45 lbs. | — | -1 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | MDC Armor, -1 to Agility-linked non-combat skill rolls except Riding and ridingrelated Athletics rolls, Attachment System (lower armor “locks” to robohorse, giving +2 to avoid falling off and +1 to charging damage) | ||||||||
| Duelist Articulated | light | +5 | +3 | d4 | 10 lbs. | — | -3 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | –2 to Notice rolls to detect under clothing (assuming helmet is folded and tucked), Custom–fitted (costs 20,000 credits to refit to a new owner) | ||||||||
| Gaucho Combat | light | +3 | +2 | d4 | 14 lbs. | — | 0 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | Never penalizes Riding or vehicle operation rolls for cycles, even if Min Str exceeded, can add heavy plates | ||||||||
| Gaucho Combat with Plates | heavy | +6 | +3 | d8 | 40 lbs. | — | 0 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | Never penalizes Riding or vehicle operation rolls for cycles, even if Min Str exceeded, can remove heavy plates | ||||||||
| Inca Gilded | heavy | +6 | +3 | d6 | 21 lbs. | — | -4 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Notes: | Gold–Plated (+1 to social checks to impress, –2 to Stealth) | ||||||||
| Santiago Armored Fatigues | medium | +6 | +3 | d6 | 24 lbs. | — | -1 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Sinchi | medium | +5 | +2 | d6 | 10 lbs. | — | 0 | LoTI60Rifts Land of a Thousand Islands, page 60 |
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| Splugorth | |||||||||
| Skin Suit Padded Armor | light | +4 | +1 | d4 | 8 lbs. | — | 1 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | No environmental protection or standard body armor systems | ||||||||
| Talisman of Armor (BW) | magic device | +8 | 0 | - | 0 lbs. | — | -4 | AtDS50Rifts: Atlantis & The Demon Seas, page 50 |
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| Notes: | Bio-Wizard gear. Stacks with body armor. May be activated three times a day for 5 rounds as a free action. *Usually only sold to faithful servants of the Splugorth. All are traceable like a beacon by the Splugorth. Many are booby trapped or cursed if stolen. | ||||||||
| Triax | |||||||||
| G-10 Soldier | medium | +5 | +2 | d6 | 20 lbs. | EBA | -1 | Eur52Rifts: Europa, page 52 |
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| G-11 Light Cyborg | light | +5 | +2 | d10 | 50 lbs. | — | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Size 0 Cyborgs without MDC Armor Plating only. | ||||||||
| T -40 "Plainclothes" Armored Jumpsuit and Coveralls | light | +2 | +1 | d4 | 21 lbs. | — | 0 | Eur52Rifts: Europa, page 52 |
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| Notes: | T-40's protection, like that of the Armored Cloak, stacks with other non-MDC body armor and increases the Strength Minimum required to wear the base armor by one die type, to a minimum of d6. Only one of the T-40 BDU, the T-40 Armored Jumpsuit, or the Armored Cloak can be combined with any another body armor. Any T-40 and an Armored Cloak may be combined with only each other as well. | ||||||||
| T -40 "Plainclothes"BDU | light | 0 | +1 | d4 | 4 lbs. | — | -2 | Eur52Rifts: Europa, page 52 |
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| T-10 Infantry | medium | +5 | +3 | d6 | 25 lbs. | EBA | -1 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | Low Light Vision and mini-computer | ||||||||
| T-11 Enhanced | heavy | +7 | +3 | d8 | 40 lbs. | EBA | -2 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | Low Light Vision. While powered (96 hour battery) increase Str 2 dice, +1 Pace, no Min Str | ||||||||
| T-12 Field Medic | medium | +6 | +2 | d4 | 17 lbs. | EBA | -2 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | Infravision, +2 to Healing for first aid | ||||||||
| T-13 Field Mechanic | medium | +6 | +2 | d4 | 18 lbs. | EBA | -2 | TLPG90The Tomorrow Legion Player's Guide, page 90 |
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| Notes: | Infravision, +2 to Repair, Heavy Improvised Weapons | ||||||||
| T-41 Riot | medium | +6 | +2 | d6 | 13 lbs. | EBA | -1 | Eur52Rifts: Europa, page 52 |
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| Notes: | Includes a Riot Shield that is +2 to parry, provides –4 cover, weighs 5 pounds and has a Minimum Strength d4. The Riot Shield costs 5000 on its own as a replacement. | ||||||||
| T-42 Commando | medium | +7 | +2 | d6 | 12 lbs. | EBA | -2 | Eur52Rifts: Europa, page 52 |
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| Notes: | Low Light Vision, and mini-computer. Can mount the Falcon 300 jet pack. | ||||||||
| T-43 Explorer | heavy | +6 | +3 | d6 | 20 lbs. | EBA | -2 | Eur52Rifts: Europa, page 52 |
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| US Army | |||||||||
| Mark II Battlefield | light | +5 | +1 | d6 | 18 lbs. | EBA | 1 | TLPG89The Tomorrow Legion Player's Guide, page 89 |
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| Republican Infantry | heavy | +8 | +3 | d6 | 14 lbs. | EBA | — | Not for Sale | EoH179Rifts North America: Empires of Humanity, page 179 |
| Notes: | Multi-Optics helmet | ||||||||
Techno-Wizardry Item
Credits
